|  | CloudMapRenderer Class | 
 Inheritance Hierarchy
Inheritance HierarchyNamespace: DigitalRune.Graphics.Rendering
 Syntax
SyntaxThe CloudMapRenderer type exposes the following members.
 Constructors
Constructors| Name | Description | |
|---|---|---|
|  | CloudMapRenderer | 
            Initializes a new instance of the CloudMapRenderer class.
             | 
 Methods
Methods| Name | Description | |
|---|---|---|
|  | CanRender | 
            Determines whether this renderer can handle the specified scene node.
            (Overrides SceneNodeRendererCanRender(SceneNode, RenderContext).) | 
|  | Dispose | 
            Releases all resources used by an instance of the SceneNodeRenderer class.
            (Inherited from SceneNodeRenderer.) | 
|  | Dispose(Boolean) | 
            Releases the unmanaged resources used by an instance of the SceneNodeRenderer 
            class and optionally releases the managed resources.
            (Overrides SceneNodeRendererDispose(Boolean).) | 
|  | Equals | (Inherited from Object.) | 
|  | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) | 
|  | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | 
|  | GetType | Gets the Type of the current instance.(Inherited from Object.) | 
|  | MemberwiseClone | Creates a shallow copy of the current Object.(Inherited from Object.) | 
|  | Render(SceneNode, RenderContext) | 
            Renders the specified scene node.
            (Inherited from SceneNodeRenderer.) | 
|  | Render(IListSceneNode, RenderContext) | 
            Renders the specified scene nodes.
            (Inherited from SceneNodeRenderer.) | 
|  | Render(IListSceneNode, RenderContext, RenderOrder) | 
            Renders the specified scene nodes.
            (Overrides SceneNodeRendererRender(IListSceneNode, RenderContext, RenderOrder).) | 
|  | ToString | Returns a string that represents the current object.(Inherited from Object.) | 
 Properties
Properties| Name | Description | |
|---|---|---|
|  | IsDisposed | 
            Gets a value indicating whether this instance has been disposed of.
            (Inherited from SceneNodeRenderer.) | 
|  | Order | 
            Gets the draw order of this scene node renderer.
            (Inherited from SceneNodeRenderer.) | 
 Remarks
RemarksThe CloudMapRenderer is a SceneNodeRenderer that handles CloudLayerNodes. If a CloudLayerNode references a LayeredCloudMap the renderer creates the cloud texture and stores the result in the Texture property.
Render Target and Viewport:
            This renderer changes the current render target of the graphics device because it uses the 
            graphics device to render the cloud maps into internal render targets. The render target
            and the viewport of the graphics device are undefined after rendering.
            
 See Also
See Also