| TerrainRoadLayerSpecularColor Property |
Gets or sets the specular color. (This is a material parameter - see remarks.)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Vector3F SpecularColor { get; set; }
Public Property SpecularColor As Vector3F
Get
Set
public:
property Vector3F SpecularColor {
Vector3F get ();
void set (Vector3F value);
}
member SpecularColor : Vector3F with get, set
Property Value
Type:
Vector3FThe specular color. The default value is (1, 1, 1).
Remarks
This is material parameter. Changing this property affects all terrain layers that share
the same material.
See Also