| TerrainRoadLayerDiffuseColor Property |
Gets or sets the diffuse color. (This is a material parameter - see remarks.)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Vector3F DiffuseColor { get; set; }
Public Property DiffuseColor As Vector3F
Get
Set
public:
property Vector3F DiffuseColor {
Vector3F get ();
void set (Vector3F value);
}
member DiffuseColor : Vector3F with get, set
Property Value
Type:
Vector3FThe diffuse color. The default value is (1, 1, 1).
Remarks
This is material parameter. Changing this property affects all terrain layers that share
the same material.
See Also