|  | TerrainRoadLayer Properties | 
The TerrainRoadLayer type exposes the following members.
 Properties
Properties| Name | Description | |
|---|---|---|
|  | Aabb | 
            Gets (or sets) the axis-aligned bounding box of the area that is influenced by this terrain
            layer.
            (Inherited from TerrainLayer.) | 
|  | Alpha | 
            Gets or sets the opacity (alpha). (This is a material parameter - see remarks.)
             | 
|  | BorderBlendRange | 
            Gets or sets a value which determines how the sides of the road mesh fade out.
            (This is a material parameter - see remarks.)
             | 
|  | DiffuseColor | 
            Gets or sets the diffuse color. (This is a material parameter - see remarks.)
             | 
|  | DiffuseTexture | 
            Gets or sets the diffuse texture. (This is a material parameter - see remarks.)
             | 
|  | FadeInEnd | 
            Gets or sets the clipmap level where the fade-in ends and this terrain layer is fully
            visible. (This is a material parameter - see remarks.)
            (Inherited from TerrainLayer.) | 
|  | FadeInStart | 
            Gets or sets the clipmap level where this terrain layer starts to fade in.
            (This is a material parameter - see remarks.)
            (Inherited from TerrainLayer.) | 
|  | FadeOutEnd | 
            Gets or sets the clipmap level where the fade-out ends and this terrain layer is not
            rendered anymore. (This is a material parameter - see remarks.)
            (Inherited from TerrainLayer.) | 
|  | FadeOutStart | 
            Gets or sets the clipmap level where this terrain layer starts to fade out.
            (This is a material parameter - see remarks.)
            (Inherited from TerrainLayer.) | 
|  | HeightTexture | 
            Gets or sets the height texture. (This is a material parameter - see remarks.)
             | 
|  | HeightTextureBias | 
            Gets or sets the bias that is added to samples of the height texture.
            (This is a material parameter - see remarks.)
             | 
|  | HeightTextureScale | 
            Gets or sets the scale that is multiplied with samples of the height texture.
            (This is a material parameter - see remarks.)
             | 
|  | IsDisposed | 
            Gets a value indicating whether this instance has been disposed of.
            (Inherited from TerrainLayer.) | 
|  | Material | 
            Gets (or sets) the material that is used to render this terrain layer.
            (Inherited from TerrainLayer.) | 
|  | MaterialInstance | 
            Gets the material instance.
            (Inherited from TerrainLayer.) | 
|  | NormalTexture | 
            Gets or sets the normal texture. (This is a material parameter - see remarks.)
             | 
|  | RoadLength | 
            Gets the length of the road in world space units.
            (This is a material parameter - see remarks.)
             | 
|  | SpecularColor | 
            Gets or sets the specular color. (This is a material parameter - see remarks.)
             | 
|  | SpecularPower | 
            Gets or sets the specular color exponent. (This is a material parameter - see remarks.)
             | 
|  | SpecularTexture | 
            Gets or sets the specular texture. (This is a material parameter - see remarks.)
             | 
|  | Submesh | 
            Gets the mesh that represents the road.
             | 
|  | TileSize | 
            Gets or sets the tile size of the road textures in world space.
            (This is a material parameter - see remarks.)
             | 
 See Also
See Also