![]() | TerrainRoadLayer Properties |
The TerrainRoadLayer type exposes the following members.
Name | Description | |
---|---|---|
![]() | Aabb |
Gets (or sets) the axis-aligned bounding box of the area that is influenced by this terrain
layer.
(Inherited from TerrainLayer.) |
![]() | Alpha |
Gets or sets the opacity (alpha). (This is a material parameter - see remarks.)
|
![]() | BorderBlendRange |
Gets or sets a value which determines how the sides of the road mesh fade out.
(This is a material parameter - see remarks.)
|
![]() | DiffuseColor |
Gets or sets the diffuse color. (This is a material parameter - see remarks.)
|
![]() | DiffuseTexture |
Gets or sets the diffuse texture. (This is a material parameter - see remarks.)
|
![]() | FadeInEnd |
Gets or sets the clipmap level where the fade-in ends and this terrain layer is fully
visible. (This is a material parameter - see remarks.)
(Inherited from TerrainLayer.) |
![]() | FadeInStart |
Gets or sets the clipmap level where this terrain layer starts to fade in.
(This is a material parameter - see remarks.)
(Inherited from TerrainLayer.) |
![]() | FadeOutEnd |
Gets or sets the clipmap level where the fade-out ends and this terrain layer is not
rendered anymore. (This is a material parameter - see remarks.)
(Inherited from TerrainLayer.) |
![]() | FadeOutStart |
Gets or sets the clipmap level where this terrain layer starts to fade out.
(This is a material parameter - see remarks.)
(Inherited from TerrainLayer.) |
![]() | HeightTexture |
Gets or sets the height texture. (This is a material parameter - see remarks.)
|
![]() | HeightTextureBias |
Gets or sets the bias that is added to samples of the height texture.
(This is a material parameter - see remarks.)
|
![]() | HeightTextureScale |
Gets or sets the scale that is multiplied with samples of the height texture.
(This is a material parameter - see remarks.)
|
![]() | IsDisposed |
Gets a value indicating whether this instance has been disposed of.
(Inherited from TerrainLayer.) |
![]() | Material |
Gets (or sets) the material that is used to render this terrain layer.
(Inherited from TerrainLayer.) |
![]() | MaterialInstance |
Gets the material instance.
(Inherited from TerrainLayer.) |
![]() | NormalTexture |
Gets or sets the normal texture. (This is a material parameter - see remarks.)
|
![]() | RoadLength |
Gets the length of the road in world space units.
(This is a material parameter - see remarks.)
|
![]() | SpecularColor |
Gets or sets the specular color. (This is a material parameter - see remarks.)
|
![]() | SpecularPower |
Gets or sets the specular color exponent. (This is a material parameter - see remarks.)
|
![]() | SpecularTexture |
Gets or sets the specular texture. (This is a material parameter - see remarks.)
|
![]() | Submesh |
Gets the mesh that represents the road.
|
![]() | TileSize |
Gets or sets the tile size of the road textures in world space.
(This is a material parameter - see remarks.)
|