| SkeletonKeyFrameAnimationIsBoneAnimated Method |
Determines whether this animation animates the specified bone.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public bool IsBoneAnimated(
int boneIndex
)
Public Function IsBoneAnimated (
boneIndex As Integer
) As Boolean
public:
bool IsBoneAnimated(
int boneIndex
)
member IsBoneAnimated :
boneIndex : int -> bool
Parameters
- boneIndex
- Type: SystemInt32
The index of the bone.
Return Value
Type:
Boolean if the bone is animated; otherwise,
.
See Also