  | PoseDToLocalDirection Method  | 
            Converts a direction vector from world space (or the parent space for nested coordinate 
            spaces) to local space.
            
 
Namespace: DigitalRune.GeometryAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntaxpublic Vector3D ToLocalDirection(
	Vector3D worldDirection
)
Public Function ToLocalDirection ( 
	worldDirection As Vector3D
) As Vector3D
public:
Vector3D ToLocalDirection(
	Vector3D worldDirection
)
member ToLocalDirection : 
        worldDirection : Vector3D -> Vector3D 
Parameters
- worldDirection
 - Type: DigitalRune.Mathematics.AlgebraVector3D
            The direction vector in world space (or the parent space for nested coordinate spaces).
             
Return Value
Type: 
Vector3DThe direction in local space.
Remarks
            This method can be used to transform direction vectors. It applies only the rotation to the 
            vector. The translation is ignored. 
            
See Also