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DigitalRunePoseD Methods

The PoseD type exposes the following members.

Methods
  NameDescription
Public methodStatic memberAreNumericallyEqual(PoseD, PoseD)
Determines whether two poses are equal (regarding the tolerance EpsilonD).
Public methodStatic memberAreNumericallyEqual(PoseD, PoseD, Double)
Determines whether two poses are equal (regarding a specific tolerance).
Public methodEquals(Object)
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).)
Public methodEquals(PoseD)
Indicates whether the current object is equal to another object of the same type.
Public methodStatic memberFromMatrix(Matrix)
Creates a PoseD from a Matrix (XNA Framework) that contains a translation and a rotation. (Only available in the XNA-compatible build.)
Public methodStatic memberFromMatrix(Matrix44D)
Creates a PoseD from a matrix that contains a translation and a rotation.
Public methodGetHashCode
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodStatic memberInterpolate
Interpolates two poses.
Public methodInvert
Inverts the pose.
Public methodStatic memberIsValid
Determines whether the specified matrix is a valid pose matrix.
Public methodStatic memberMultiply(PoseD, PoseD)
Multiplies two poses.
Public methodStatic memberMultiply(PoseD, Vector4D)
Multiplies the pose with a vector.
Public methodToLocalDirection
Converts a direction vector from world space (or the parent space for nested coordinate spaces) to local space.
Public methodToLocalPosition
Converts a direction vector from world space (or the parent space for nested coordinate spaces) to local space.
Public methodToMatrix44D
Converts this pose to a 4x4 transformation matrix.
Public methodToPose
Converts this double-precision pose to a single-precision pose.
Public methodToString
Returns the string representation of this pose.
(Overrides ValueTypeToString.)
Public methodToString(IFormatProvider)
Returns the string representation of this pose using the specified culture-specific format information.
Public methodToWorldDirection
Converts a direction vector from local space to world space (or the parent space for nested coordinate spaces).
Public methodToWorldPosition
Converts a position vector from local space to world space (or the parent space for nested coordinate spaces).
Public methodToXna
Converts a pose to a 4x4 transformation matrix (XNA Framework). (Only available in the XNA-compatible build.)
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See Also