| PoseDToWorldPosition Method |
Converts a position vector from local space to world space (or the parent space for nested
coordinate spaces).
Namespace: DigitalRune.GeometryAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax public Vector3D ToWorldPosition(
Vector3D localPosition
)
Public Function ToWorldPosition (
localPosition As Vector3D
) As Vector3D
public:
Vector3D ToWorldPosition(
Vector3D localPosition
)
member ToWorldPosition :
localPosition : Vector3D -> Vector3D
Parameters
- localPosition
- Type: DigitalRune.Mathematics.AlgebraVector3D
The local position.
Return Value
Type:
Vector3D
The position in world space (or the parent space for nested coordinate spaces).
See Also