| PoseDToLocalPosition Method |
Converts a direction vector from world space (or the parent space for nested coordinate
spaces) to local space.
Namespace: DigitalRune.GeometryAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax public Vector3D ToLocalPosition(
Vector3D worldPosition
)
Public Function ToLocalPosition (
worldPosition As Vector3D
) As Vector3D
public:
Vector3D ToLocalPosition(
Vector3D worldPosition
)
member ToLocalPosition :
worldPosition : Vector3D -> Vector3D
Parameters
- worldPosition
- Type: DigitalRune.Mathematics.AlgebraVector3D
The position vector in world space (or the parent space for nested coordinate spaces).
Return Value
Type:
Vector3DThe position in local space.
See Also