| WaterUnderwaterFogDensity Property |
Gets or sets the underwater fog density, which defines how far you can see underwater.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Vector3F UnderwaterFogDensity { get; set; }
Public Property UnderwaterFogDensity As Vector3F
Get
Set
public:
property Vector3F UnderwaterFogDensity {
Vector3F get ();
void set (Vector3F value);
}
member UnderwaterFogDensity : Vector3F with get, set
Property Value
Type:
Vector3FThe underwater fog density for red, green and blue.
Remarks
If this value is high, the light extinction in the water is high. If this value is low,
the water is more transparent. Natural water has a higher extinction of red, which creates
blue/green water.
See Also