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DigitalRuneWaterNormalMap0Velocity Property
Gets or sets the scroll velocity of the first normal map.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Vector3F NormalMap0Velocity { get; set; }

Property Value

Type: Vector3F
The scroll velocity of the first normal map.
Remarks
This velocity defines the movement direction and speed of the normal map relative to the local space of the WaterNode. The y component of this vector is usually ignored because water waves are only moving horizontally.
See Also