| WaterRefractionDistortion Property |
Gets or sets the intensity of distortion effects for any refractions.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float RefractionDistortion { get; set; }
Public Property RefractionDistortion As Single
Get
Set
public:
property float RefractionDistortion {
float get ();
void set (float value);
}
member RefractionDistortion : float32 with get, set
Property Value
Type:
Single
The intensity of distortion effects for any refractions. The default value is 0.1.
See Also