| WaterScatterColor Property |
Gets or sets the color/intensity of subsurface scattering effect.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Vector3F ScatterColor { get; set; }
Public Property ScatterColor As Vector3F
Get
Set
public:
property Vector3F ScatterColor {
Vector3F get ();
void set (Vector3F value);
}
member ScatterColor : Vector3F with get, set
Property Value
Type:
Vector3FThe color/intensity of subsurface scattering effect.
Remarks
The upper parts of waves are usually lighter because some light enters the back side of the
wave and comes back out at the front side. ScatterColor determines the
intensity of this effect.
See Also