| WaterNormalMap0Strength Property |
Gets or sets the strength of the first normal map.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float NormalMap0Strength { get; set; }
Public Property NormalMap0Strength As Single
Get
Set
public:
property float NormalMap0Strength {
float get ();
void set (float value);
}
member NormalMap0Strength : float32 with get, set
Property Value
Type:
SingleThe strength of the first normal map. The default value is 1.
Remarks
Modify this value to change the intensity of the normal maps. Lower values make the water
surface smoother. The water surface is not influenced by the normal map when this value is
0.
See Also