| WaterFresnelPower Property |
Gets or sets the exponent for the Fresnel effect.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float FresnelPower { get; set; }
Public Property FresnelPower As Single
Get
Set
public:
property float FresnelPower {
float get ();
void set (float value);
}
member FresnelPower : float32 with get, set
Property Value
Type:
SingleThe exponent for the Fresnel effect. The default value is 5.
See Also