| KinematicCharacterControllerUpVector Property |
Gets the vector that points into the "up" direction.
Namespace: DigitalRune.Physics.SpecializedAssembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax public Vector3F UpVector { get; }
Public ReadOnly Property UpVector As Vector3F
Get
public:
property Vector3F UpVector {
Vector3F get ();
}
member UpVector : Vector3F with get
Property Value
Type:
Vector3FThe normalized up vector.
Remarks
This vector is normalized and defines the direction of the character capsule. Gravity will
act against this direction.
See Also