![]() | KinematicCharacterController Properties |
The KinematicCharacterController type exposes the following members.
Name | Description | |
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![]() | Body |
Gets or sets the body.
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![]() | CollisionGroup |
Gets or sets the collision group.
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![]() | Enabled |
Gets or sets a value indicating whether this character controller is enabled.
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![]() | Gravity |
Gets or sets the gravity.
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![]() | HasGroundContact |
Gets a value indicating whether this character has ground contact.
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![]() | Height |
Gets or sets the height.
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![]() | IsClimbing |
Gets or sets a value indicating whether this instance is climbing.
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![]() | JumpManeuverability |
Gets or sets the jump maneuverability.
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![]() | MaxVelocity |
Gets or sets the maximum velocity of the character.
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![]() | NumberOfSlideIterations |
Gets or sets the number of slide iterations.
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![]() | NumberOfSolverIterations |
Gets or sets the number of solver iterations.
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![]() | Position |
Gets or sets the position of the character.
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![]() | PushForce |
Gets or sets the maximal push force with which the character pushes other objects.
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![]() | Simulation |
Gets or sets the simulation.
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![]() | SlopeLimit |
Gets or sets the slope limit (in radians).
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![]() | StepHeight |
Gets or sets the height of the step.
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![]() | UpVector |
Gets the vector that points into the "up" direction.
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![]() | Velocity |
Gets the current velocity of the character controller.
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![]() | Width |
Gets or sets the width.
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