| KinematicCharacterControllerMaxVelocity Property |
Gets or sets the maximum velocity of the character.
Namespace: DigitalRune.Physics.SpecializedAssembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax public float MaxVelocity { get; set; }
Public Property MaxVelocity As Single
Get
Set
public:
property float MaxVelocity {
float get ();
void set (float value);
}
member MaxVelocity : float32 with get, set
Property Value
Type:
Single
The maximum velocity of the character. The default value is 20.
Exceptions Remarks
The velocity of the character is limited to this value.
See Also