KinematicCharacterControllerNumberOfSolverIterations Property |
Namespace: DigitalRune.Physics.Specialized
Exception | Condition |
---|---|
ArgumentOutOfRangeException | value is negative or 0. |
In each slide movement the character controller gathers bounding planes that form a convex space in which it may move. An iterative solver is used to find a valid position in this convex space that is nearest to the target position.
NumberOfSolverIterations is the maximal iteration limit. Setting this property to a lower value can make the movement less smooth and the character controller could stop at small obstacles and steps.