| FixedStepTimerIsRunning Property |
Gets a value indicating whether the timer is running.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public bool IsRunning { get; }
Public ReadOnly Property IsRunning As Boolean
Get
public:
virtual property bool IsRunning {
bool get () sealed;
}
abstract IsRunning : bool with get
override IsRunning : bool with get
Property Value
Type:
Boolean if the timer is running; otherwise,
if the
timer is paused. The default value is
.
Implements
IGameTimerIsRunningSee Also