| FixedStepTimerDeltaTime Property |
Gets the elapsed game time since the last time step.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public TimeSpan DeltaTime { get; }
Public ReadOnly Property DeltaTime As TimeSpan
Get
public:
virtual property TimeSpan DeltaTime {
TimeSpan get () sealed;
}
abstract DeltaTime : TimeSpan with get
override DeltaTime : TimeSpan with get
Property Value
Type:
TimeSpanThe elapsed game time since the last time step.
Implements
IGameTimerDeltaTimeSee Also