| FixedStepTimerClock Property |
Gets or sets the clock.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public IGameClock Clock { get; set; }
Public Property Clock As IGameClock
Get
Set
public:
virtual property IGameClock^ Clock {
IGameClock^ get () sealed;
void set (IGameClock^ value) sealed;
}
abstract Clock : IGameClock with get, set
override Clock : IGameClock with get, set
Property Value
Type:
IGameClock
The clock. Can be
. Without a valid clock, the timer is paused.
Implements
IGameTimerClockSee Also