| TwoJointIKSolverRootBoneIndex Property |
Gets or sets the index of the root bone.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public int RootBoneIndex { get; set; }
Public Property RootBoneIndex As Integer
Get
Set
public:
property int RootBoneIndex {
int get ();
void set (int value);
}
member RootBoneIndex : int with get, set
Property Value
Type:
Int32
The index of the root bone; for example, the upper arm bone (shoulder joint) or the upper
leg bone (hip joint).
See Also