| TwoJointIKSolverMaxHingeAngle Property |
Gets or sets the max hinge angle.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public float MaxHingeAngle { get; set; }
Public Property MaxHingeAngle As Single
Get
Set
public:
property float MaxHingeAngle {
float get ();
void set (float value);
}
member MaxHingeAngle : float32 with get, set
Property Value
Type:
Single
The max hinge angle in radians. The default is 3π/4 (= 135°).
See Also