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DigitalRuneTwoJointIKSolverTipBoneIndex Property
Gets or sets the index of the tip bone that determines the end of the chain.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public int TipBoneIndex { get; set; }

Property Value

Type: Int32
The index of the tip bone that determines the end of the chain; for example, the hand bone (wrist joint) or the foot bone (ankle joint).
See Also