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DigitalRuneTwoJointIKSolverHingeAxis Property
Gets or sets the hinge axis relative to the root bone.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public Vector3F HingeAxis { get; set; }

Property Value

Type: Vector3F
The hinge axis relative to the root bone. The vector must not be a zero length vector. The default is (0, 1, 0).
See Also