| RigidBodyOnAddToSimulation Method |
Called when this rigid body is added to a simulation.
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax protected virtual void OnAddToSimulation()
Protected Overridable Sub OnAddToSimulation
protected:
virtual void OnAddToSimulation()
abstract OnAddToSimulation : unit -> unit
override OnAddToSimulation : unit -> unit
Remarks
The simulation to which the rigid body is added is set in the property
Simulation.
Notes to Inheritors: When overriding OnAddToSimulation in a
derived class, be sure to call the base class's OnAddToSimulation method.
See Also