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DigitalRuneRigidBodyOnAddToSimulation Method
Called when this rigid body is added to a simulation.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
protected virtual void OnAddToSimulation()
Remarks

The simulation to which the rigid body is added is set in the property Simulation.

Notes to Inheritors: When overriding OnAddToSimulation in a derived class, be sure to call the base class's OnAddToSimulation method.

See Also