| RigidBodyApplyLinearImpulse Method |
Applies a linear impulse at the center of mass
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public void ApplyLinearImpulse(
Vector3F impulseWorld
)
Public Sub ApplyLinearImpulse (
impulseWorld As Vector3F
)
public:
void ApplyLinearImpulse(
Vector3F impulseWorld
)
member ApplyLinearImpulse :
impulseWorld : Vector3F -> unit
Parameters
- impulseWorld
- Type: DigitalRune.Mathematics.AlgebraVector3F
The impulse in world space.
See Also