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DigitalRuneRigidBodyApplyImpulse Method
Applies an impulse at a given position.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public void ApplyImpulse(
	Vector3F impulseWorld,
	Vector3F positionWorld
)

Parameters

impulseWorld
Type: DigitalRune.Mathematics.AlgebraVector3F
The impulse in world space.
positionWorld
Type: DigitalRune.Mathematics.AlgebraVector3F
The position where the impulse is applied in world space.
See Also