![]() | ConfigurableInputCommand Class |
Namespace: DigitalRune.Game.Input
The ConfigurableInputCommand type exposes the following members.
Name | Description | |
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![]() | ConfigurableInputCommand |
Initializes a new instance of the ConfigurableInputCommand class.
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![]() | ConfigurableInputCommand(String) |
Initializes a new instance of the ConfigurableInputCommand class.
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Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Update |
Updates internal values of this command. This method is called automatically in each frame
by the input service.
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Name | Description | |
---|---|---|
![]() | Description |
Gets or sets the description of this command.
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![]() | Enabled |
Gets or sets a value indicating whether this ConfigurableInputCommand is
enabled. If the command is not enabled, the Value is always 0.
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![]() | InputService |
Gets or sets the input service.
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![]() | LogicalPlayerIndex |
Gets or sets the index of the logical player.
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![]() | Name |
Gets the name.
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![]() | PrimaryMapping |
Gets or sets the primary input mapping that triggers the command.
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![]() | Scale |
Gets or sets the scale that is applied to the Value.
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![]() | SecondaryMapping |
Gets or sets the secondary input mapping that triggers the command.
This mapping is not evaluated if the PrimaryMapping has influenced
the Value.
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![]() | Sensitivity |
Gets or sets the sensitivity that is used for analog input.
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![]() | Value |
Gets the value.
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