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DigitalRuneConfigurableInputCommandName Property
Gets the name.

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public string Name { get; set; }

Property Value

Type: String
The name of the object.

Implements

INamedObjectName
Exceptions
ExceptionCondition
InvalidOperationException It is not allowed to change the name of an input command while the command is added to an input service.
See Also