| ConfigurableInputCommandEnabled Property |
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public bool Enabled { get; set; }
Public Property Enabled As Boolean
Get
Set
public:
property bool Enabled {
bool get ();
void set (bool value);
}
member Enabled : bool with get, set
Property Value
Type:
Boolean if enabled; otherwise,
.
The default is
.
See Also