| ConfigurableInputCommandScale Property |
Gets or sets the scale that is applied to the
Value.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public float Scale { get; set; }
Public Property Scale As Single
Get
Set
public:
property float Scale {
float get ();
void set (float value);
}
member Scale : float32 with get, set
Property Value
Type:
Single
The scale that is applied to the
Value. The default value is 1.
See Also