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DigitalRuneRigidBodyCollisionObject Property
Gets the collision object.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public CollisionObject CollisionObject { get; }

Property Value

Type: CollisionObject
The collision object.
Remarks
This collision object is automatically created and added to the CollisionDomain of the simulation when the rigid body is added to a simulation. CollisionObject.GeometricObject refers to this rigid body instance.
See Also