| RigidBodyCollisionObject Property |
Gets the collision object.
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public CollisionObject CollisionObject { get; }
Public ReadOnly Property CollisionObject As CollisionObject
Get
public:
property CollisionObject^ CollisionObject {
CollisionObject^ get ();
}
member CollisionObject : CollisionObject with get
Property Value
Type:
CollisionObjectThe collision object.
Remarks
This collision object is automatically created and added to the
CollisionDomain of the simulation when the rigid body is
added to a simulation.
CollisionObject.
GeometricObject
refers to this rigid body instance.
See Also