| RigidBodyMassInverse Property |
Gets the effective inverse mass.
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public float MassInverse { get; }
Public ReadOnly Property MassInverse As Single
Get
public:
property float MassInverse {
float get ();
}
member MassInverse : float32 with get
Property Value
Type:
SingleThe effective inverse mass.
Remarks
This property stores the inverse of the mass defined in the MassFrame. This
value is modified by other simulation properties. For example, if the body is
Static or Kinematic this
value is set to 0.
This property is mostly only of interest if you are implementing new
Constraints.
See Also