| RigidBodyName Property |
Gets the name.
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public string Name { get; set; }
Public Property Name As String
Get
Set
public:
virtual property String^ Name {
String^ get () sealed;
void set (String^ value) sealed;
}
abstract Name : string with get, set
override Name : string with get, set
Property Value
Type:
StringThe name of this rigid body. The default is "Unnamed".
Implements
INamedObjectNameRemarks
This property can be used for debugging or other purposes. It is not used by the physics
simulation.
See Also