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DigitalRuneRigidBodyName Property
Gets the name.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public string Name { get; set; }

Property Value

Type: String
The name of this rigid body. The default is "Unnamed".

Implements

INamedObjectName
Remarks
This property can be used for debugging or other purposes. It is not used by the physics simulation.
See Also