  | SkeletonPoseGetBoneTransform Method  | 
            Gets the bone transform of the specified bone.
            
 
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntaxpublic SrtTransform GetBoneTransform(
	int boneIndex
)
Public Function GetBoneTransform ( 
	boneIndex As Integer
) As SrtTransform
public:
SrtTransform GetBoneTransform(
	int boneIndex
)
member GetBoneTransform : 
        boneIndex : int -> SrtTransform 
Parameters
- boneIndex
 - Type: SystemInt32
The index of the bone. 
Return Value
Type: 
SrtTransform
            The bone transform.
            
See Also