| SkeletonPoseRecycle Method |
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public:
virtual void Recycle() sealed
abstract Recycle : unit -> unit
override Recycle : unit -> unit
Implements
IRecyclableRecycleRemarks
This method resets this instance and returns it to a resource pool if resource pooling is
enabled (see ResourcePool.Enabled).
See Also