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DigitalRuneInputMappingPressType Property
Gets or sets the type of the key or button press that triggers the action.

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public PressType PressType { get; set; }

Property Value

Type: PressType
The type of the key or button press.
See Also