| InputMappingPressType Property |
Gets or sets the type of the key or button press that triggers the action.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public PressType PressType { get; set; }
Public Property PressType As PressType
Get
Set
public:
property PressType PressType {
PressType get ();
void set (PressType value);
}
member PressType : PressType with get, set
Property Value
Type:
PressTypeThe type of the key or button press.
See Also