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DigitalRuneInputMappingModifierKeys Property
Gets or sets the modifier keys that must be down. Keys and mouse buttons do not trigger any actions if the modifier keys are released.

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public ModifierKeys ModifierKeys { get; set; }

Property Value

Type: ModifierKeys
The modifier keys.
See Also