| InputMappingPositiveMouseButton Property |
Gets or sets the mouse button that triggers a positive action.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public Nullable<MouseButtons> PositiveMouseButton { get; set; }
Public Property PositiveMouseButton As Nullable(Of MouseButtons)
Get
Set
public:
property Nullable<MouseButtons> PositiveMouseButton {
Nullable<MouseButtons> get ();
void set (Nullable<MouseButtons> value);
}
member PositiveMouseButton : Nullable<MouseButtons> with get, set
Property Value
Type:
NullableMouseButtonsThe mouse button that triggers a positive action.
See Also