| InputMappingAxis Property |
Gets or sets the analog device input that controls the action.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public Nullable<DeviceAxis> Axis { get; set; }
Public Property Axis As Nullable(Of DeviceAxis)
Get
Set
public:
property Nullable<DeviceAxis> Axis {
Nullable<DeviceAxis> get ();
void set (Nullable<DeviceAxis> value);
}
member Axis : Nullable<DeviceAxis> with get, set
Property Value
Type:
NullableDeviceAxisThe analog device input that controls the action.
See Also