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DigitalRuneInputMappingPositiveKey Property
Gets or sets the key that triggers a positive action.

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public Nullable<Keys> PositiveKey { get; set; }

Property Value

Type: NullableKeys
The key that triggers a positive action.
See Also