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DigitalRuneInputMappingInvert Property
Gets or sets a value indicating whether the Axis and the positive and negative keys/buttons are inverted.

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public bool Invert { get; set; }

Property Value

Type: Boolean
if the Axis and the positive and negative keys/buttons are inverted; otherwise, .
See Also