| RenderOrder Enumeration |
Defines the order in which in objects are rendered.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax Public Enumeration RenderOrder
public enum class RenderOrder
Members
| Member name | Value | Description |
---|
| Default | 0 |
The default/optimal render order - depends on the renderer.
|
| FrontToBack | 1 |
Sort objects by distance and render nearest objects first.
|
| BackToFront | 2 |
Sort objects by distance and render furthest objects first.
|
| UserDefined | 3 |
Render objects in the exact same order as they are passed to the renderer.
|
See Also