| LensFlareNode Methods |
The LensFlareNode type exposes the following members.
| Name | Description | |
|---|---|---|
| Clone |
Creates a new SceneNode that is a clone of the current instance (incl. all
children).
| |
| CloneCore |
Makes the instance a clone (deep copy) of the specified SceneNode.
(Overrides SceneNodeCloneCore(SceneNode).) | |
| CreateInstanceCore |
When implemented in a derived class, creates a new instance of the
SceneNode derived class.
(Overrides SceneNodeCreateInstanceCore.) | |
| Dispose(Boolean) |
Releases all resources used by the scene node and all descendant nodes.
(Inherited from SceneNode.) | |
| Dispose(Boolean, Boolean) |
Releases the unmanaged resources used by an instance of the SceneNode class
and optionally releases the managed resources.
(Inherited from SceneNode.) | |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Invalidate |
Invalidates this scene node and all children.
(Inherited from SceneNode.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnParentChanged |
Called when Parent was changed.
(Inherited from SceneNode.) | |
| OnPoseChanged |
Raises the PoseChanged event.
(Inherited from SceneNode.) | |
| OnSceneChanged |
Raises the SceneChanged event.
(Inherited from SceneNode.) | |
| OnShapeChanged |
Raises the ShapeChanged event.
(Inherited from SceneNode.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| ClearLastPose |
Clears the LastPoseWorld property of the current scene node (and its
descendants).
(Defined by SceneHelper.) | |
| ClearLastScale |
Clears the LastScaleWorld property of the current scene node (and
its descendants).
(Defined by SceneHelper.) | |
| Contains |
Determines whether whether a scene node contains another scene node in its subtree.
(Defined by SceneHelper.) | |
| GetAncestors |
Gets the ancestors of the given scene node.
(Defined by SceneHelper.) | |
| GetChildren |
Gets the children of the given scene node.
(Defined by SceneHelper.) | |
| GetDescendants | Overloaded.
Gets the descendants of the given scene node using a depth-first search.
(Defined by SceneHelper.) | |
| GetDescendants(Boolean) | Overloaded.
Gets the descendants of the given scene node using a depth-first or a breadth-first search.
(Defined by SceneHelper.) | |
| GetLeaves |
Gets the leaves of the scene node.
(Defined by SceneHelper.) | |
| GetRoot |
Gets the root node.
(Defined by SceneHelper.) | |
| GetSceneNode |
Gets a scene node by name from the subtree of the specified scene node.
(Defined by SceneHelper.) | |
| GetSelfAndAncestors |
Gets the scene node and its ancestors scene.
(Defined by SceneHelper.) | |
| GetSubtree | Overloaded.
Gets the subtree (the given scene node and all of its descendants) using a depth-first
search.
(Defined by SceneHelper.) | |
| GetSubtree(Boolean) | Overloaded.
Gets the subtree (the given scene node and all of its descendants) using a depth-first or a
breadth-first search.
(Defined by SceneHelper.) | |
| GetSubtreeAabb |
Gets the AABB of the current subtree.
(Defined by SceneHelper.) | |
| LookAt(Vector3F, Vector3F) | Overloaded.
Rotates the scene node so that it faces a certain direction (in world space).
(Defined by SceneHelper.) | |
| LookAt(Vector3F, Vector3F, Vector3F) | Overloaded.
Moves and rotates the scene node so that it faces a certain direction (in world space).
(Defined by SceneHelper.) | |
| SetInstanceAlpha |
Sets the opacity (alpha) of a scene node - see remarks.
(Defined by SceneHelper.) | |
| SetLastPose |
Sets LastPoseWorld to the current
PoseWorld.
(Defined by SceneHelper.) | |
| SetLastScale |
Sets LastScaleWorld to the current
ScaleWorld.
(Defined by SceneHelper.) | |
| SupportsInstanceAlpha |
Determines whether the opacity of the scene node can be changed using
SetInstanceAlpha(SceneNode, Single).
(Defined by SceneHelper.) |
| Name | Description | |
|---|---|---|
| IDisposableDispose |
Releases all resources used by the scene node and all descendant nodes.
(Inherited from SceneNode.) | |
| IGeometricObjectClone |
Creates a new IGeometricObject that is a clone (deep copy) of the current
instance.
(Inherited from SceneNode.) |