| InputManagerKeyboardState Property |
Gets the state of the current keyboard state.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public KeyboardState KeyboardState { get; }
Public ReadOnly Property KeyboardState As KeyboardState
Get
public:
virtual property KeyboardState KeyboardState {
KeyboardState get () sealed;
}
abstract KeyboardState : KeyboardState with get
override KeyboardState : KeyboardState with get
Property Value
Type:
KeyboardStateThe state of the current keyboard state.
Implements
IInputServiceKeyboardStateSee Also