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DigitalRuneInputManagerKeyboardState Property
Gets the state of the current keyboard state.

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public KeyboardState KeyboardState { get; }

Property Value

Type: KeyboardState
The state of the current keyboard state.

Implements

IInputServiceKeyboardState
See Also