| InputManagerAccelerometerValue Property |
Gets the accelerometer value.
(Only available in XNA Windows Phone builds.)
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public Vector3F AccelerometerValue { get; }
Public ReadOnly Property AccelerometerValue As Vector3F
Get
public:
virtual property Vector3F AccelerometerValue {
Vector3F get () sealed;
}
abstract AccelerometerValue : Vector3F with get
override AccelerometerValue : Vector3F with get
Property Value
Type:
Vector3FThe accelerometer value.
Implements
IInputServiceAccelerometerValueRemarks See Also