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DigitalRuneInputManagerIsAccelerometerActive Property
Gets a value indicating whether an accelerometer is connected and can be used. (Only available in XNA Windows Phone builds.)

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public bool IsAccelerometerActive { get; }

Property Value

Type: Boolean
if an accelerometer is connected and can be used; otherwise, .

Implements

IInputServiceIsAccelerometerActive
Remarks
This type is only available on the following platforms: XNA Windows Phone.
See Also