| InputManagerMouseWheelDelta Property |
Gets a value representing the rotation change of the mouse wheel.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public float MouseWheelDelta { get; }
Public ReadOnly Property MouseWheelDelta As Single
Get
public:
virtual property float MouseWheelDelta {
float get () sealed;
}
abstract MouseWheelDelta : float32 with get
override MouseWheelDelta : float32 with get
Property Value
Type:
SingleThe rotation change of the mouse wheel.
Implements
IInputServiceMouseWheelDeltaSee Also